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bluefoot

14
Posts
A member registered Jul 17, 2022

Creator of

Recent community posts

Loved the concept.  I think there's a lot you can do with this idea to expand it out as well - I found myself wanting to keep going after finishing.  Great work getting this out in such a short timeframe!

First - great work getting this submitted for the game jam!  No small feat for only 48 hours.  A nice extra feature would be to have the jump scale with how long you press the jump key - that would allow more precise control which would make the experience much more enjoyable IMO.  Again - great job!

Pretty fun to play - the hardest part for me every time I started a new game was the first jump - once I had that down I was able to coast pretty well.   There were a couple times I got stuck no the corners of the platforms, so working out the collision a bit more would polish it up a bit more!  Great work overall, and congrats on the jam submission!

Bravo - this is hilariously fantastic.  It's so simple but for some reason it sucked me in and had me laughing the whole time.

This is so wholesome.  Great job getting it submitted for the jam!  

This was a pretty fun concept!  I loved the touch of having the colors match the die face to help with visually understanding when your attack was lined up.  Great work!

Really fun and really well polished.  On level nine I managed to bug the game out a couple times once I got into the high 300's - the die got to a point where it wouldn't move anymore and I had to restart.  Really enjoyed it overall, though - fantastic job!

Very well polished and very fun - this is a super impressive game for a 48 hour game jam!  Awesome work.

Really cool concept, and the music was fantastic!  I loved the enemy design - especially the little suicide bombers.  Great job!

Really cool concept, and the music was fantastic!  I loved the enemy design - especially the little suicide bombers.  Great job!

At first I thought it was just going to be the same thing over and over - really cool to see how you kicked up the difficulty in the second stage with the different challenges.  There's a ton of room to continue to grow this into a pretty fun little minigame - good work!

As with others, I struggled a bit to understand how it works - thanks a lot, public school system!  Great job getting something submitted for the jam!

Good work on this.  Took me a little bit to figure out how important dashing is, but once I got it down a bit it was fun!

Really cool idea - loved the minigame approach!